Scalar & Vector Quantities
- Scalar: Has only magnitude (mass, time, speed, work, temperature)
- Vector: Has magnitude and direction and obeys triangle law of addition (displacement, velocity, force)
Representation of Vectors
- Represented by directed line segments
- Magnitude = length of the segment
- Direction = direction from initial to terminal point
- Denoted by a⃗ or AB⃗
Types of Vectors
- Zero / Null vector: Magnitude zero, direction indeterminate
- Unit vector: Magnitude 1, along direction of a⃗ → â = a⃗ / |a⃗|
- î, ĵ, k̂: Unit vectors along x, y, z axes
- Equal vectors: Same magnitude and same direction
- Negative vector: Same magnitude, opposite direction
- Collinear vectors: Parallel to same line
- Like & unlike vectors: Same or opposite direction
- Coplanar vectors: Lie in the same plane
- Position vector: Vector from origin to a point
Vector Addition
- Triangle law: a⃗ + b⃗ = resultant from start of a⃗ to end of b⃗
- Parallelogram law: Diagonal represents sum
Properties
- a⃗ + b⃗ = b⃗ + a⃗ (commutative)
- a⃗ + (b⃗ + c⃗) = (a⃗ + b⃗) + c⃗ (associative)
- a⃗ + 0⃗ = a⃗
- a⃗ + (−a⃗) = 0⃗
Difference of Vectors
- a⃗ − b⃗ = a⃗ + (−b⃗)
Multiplication by a Scalar
- |m a⃗| = |m||a⃗|
- Direction same if m > 0, opposite if m < 0
- 0·a⃗ = 0⃗
Component Form
- a⃗ = x î + y ĵ + z k̂
- |a⃗| = √(x² + y² + z²)
- a⃗ = b⃗ ⇔ x₁=x₂, y₁=y₂, z₁=z₂
Section Formula
- Internal division (m:n): (m b⃗ + n a⃗)/(m+n)
- External division (m:n): (m b⃗ − n a⃗)/(m−n)
- Midpoint: (a⃗ + b⃗)/2
Scalar (Dot) Product
- a⃗ · b⃗ = |a⃗||b⃗| cosθ
- a⃗ · b⃗ = a₁b₁ + a₂b₂ + a₃b₃
- a⃗ ⟂ b⃗ ⇔ a⃗ · b⃗ = 0
- cosθ = (a⃗ · b⃗)/(|a⃗||b⃗|)
Vector (Cross) Product
- a⃗ × b⃗ = |a⃗||b⃗| sinθ n̂
- a⃗ × b⃗ = −(b⃗ × a⃗)
- a⃗ × a⃗ = 0⃗
-
a⃗ × b⃗ =
| î ĵ k̂ |
| a₁ a₂ a₃ |
| b₁ b₂ b₃ |
Area using Cross Product
- Area of parallelogram = |a⃗ × b⃗|
- Area of triangle = ½ |a⃗ × b⃗|
Scalar Triple Product
- [a⃗ b⃗ c⃗] = a⃗ · (b⃗ × c⃗)
- Represents volume of parallelepiped
- [a⃗ b⃗ c⃗] = 0 ⇔ vectors are coplanar
- Volume of tetrahedron = |[a⃗ b⃗ c⃗]| / 6
Vector Triple Product
- a⃗ × (b⃗ × c⃗) = b⃗(a⃗·c⃗) − c⃗(a⃗·b⃗)
- Not commutative
- Result lies in plane of b⃗ and c⃗
Linearly Dependent & Independent Vectors
- Dependent if x₁a⃗₁ + x₂a⃗₂ + … = 0⃗ (not all x = 0)
- Independent if only trivial solution exists
- Two vectors are dependent ⇔ they are parallel
Applications in Geometry
- Line: r⃗ = a⃗ + t b⃗
- Plane: r⃗ = a⃗ + s b⃗ + t c⃗
- Plane (normal form): r⃗ · n⃗ = a⃗ · n⃗
- Distance of point from line or plane using vector formulae
Applications in Mechanics
- Work: W = F⃗ · d⃗
- Moment of force: τ⃗ = r⃗ × F⃗
- Moment of a couple: r⃗ × F⃗
JEE Main Focus Tips
- Component method simplifies most problems
- Check coplanarity using scalar triple product
- Area & volume questions are scoring
- Be careful with direction of cross product
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Last modified: January 2, 2026
