Motion in Two Dimensions (Kinematics – 2D)

Relative velocity, swimmer problems, projectile motion & inclined plane (JEE Main essentials).

1) Relative Motion & Relative Velocity

  • Motion analysed from a moving frame is called relative motion.
  • Relative velocity of A w.r.t. B:
    V⃗_AB = V⃗_A − V⃗_B
  • For 1D motion:
    • Same direction: |V_AB| = |V_A − V_B|
    • Opposite direction: |V_AB| = V_A + V_B

Relative velocity is always the vector difference of velocities.

2) Swimmer / Boat in River Problems

V⃗_s,g = V⃗_s,w + V⃗_w,g
  • Minimum time to cross:
    t_min = d / v
    Swimmer should head perpendicular to river flow.
  • Reaching exactly opposite bank (only if v > u):
    sinθ = u / v
  • Shortest path / minimum drift (v < u):
    sinθ = v / u

3) Projectile Motion (Oblique Projection)

  • Horizontal motion: aₓ = 0
  • Vertical motion: aᵧ = −g
x = u cosθ · t y = u sinθ · t − (1/2)gt²
Trajectory: y = x tanθ − (g x²) / (2u² cos²θ)
Time of flight: T = (2u sinθ) / g Range: R = (u² sin2θ) / g Maximum height: H = (u² sin²θ) / (2g)

For a given speed, the same range is obtained for angles θ and (90° − θ).

4) Velocity Direction & Special Results

  • At highest point: vertical velocity = 0, horizontal velocity remains constant.
  • Time of ascent = time of descent.
  • Velocity becomes perpendicular to initial velocity at:
    t = u / (g sinθ)

5) Projectile Motion on Inclined Plane (Angle α)

  • Acceleration components:
    aₓ = g sinα aᵧ = g cosα
  • Time of flight:
    T = (2u sinθ) / (g cosα)
  • Maximum range (up the plane):
    R_max = u² / [g(1 + sinα)]
  • Maximum range occurs when:
    θ = 45° − α/2
Visited 2 times, 1 visit(s) today
Was this article helpful?
YesNo

Leave a Reply

Your email address will not be published. Required fields are marked *

Close Search Window