Scalar & Vector Quantities

  • Scalar: Has only magnitude (mass, time, speed, work, temperature)
  • Vector: Has magnitude and direction and obeys triangle law of addition (displacement, velocity, force)

Representation of Vectors

  • Represented by directed line segments
  • Magnitude = length of the segment
  • Direction = direction from initial to terminal point
  • Denoted by a⃗ or AB⃗

Types of Vectors

  • Zero / Null vector: Magnitude zero, direction indeterminate
  • Unit vector: Magnitude 1, along direction of a⃗ → â = a⃗ / |a⃗|
  • î, ĵ, k̂: Unit vectors along x, y, z axes
  • Equal vectors: Same magnitude and same direction
  • Negative vector: Same magnitude, opposite direction
  • Collinear vectors: Parallel to same line
  • Like & unlike vectors: Same or opposite direction
  • Coplanar vectors: Lie in the same plane
  • Position vector: Vector from origin to a point

Vector Addition

  • Triangle law: a⃗ + b⃗ = resultant from start of a⃗ to end of b⃗
  • Parallelogram law: Diagonal represents sum

Properties

  • a⃗ + b⃗ = b⃗ + a⃗ (commutative)
  • a⃗ + (b⃗ + c⃗) = (a⃗ + b⃗) + c⃗ (associative)
  • a⃗ + 0⃗ = a⃗
  • a⃗ + (−a⃗) = 0⃗

Difference of Vectors

  • a⃗ − b⃗ = a⃗ + (−b⃗)

Multiplication by a Scalar

  • |m a⃗| = |m||a⃗|
  • Direction same if m > 0, opposite if m < 0
  • 0·a⃗ = 0⃗

Component Form

  • a⃗ = x î + y ĵ + z k̂
  • |a⃗| = √(x² + y² + z²)
  • a⃗ = b⃗ ⇔ x₁=x₂, y₁=y₂, z₁=z₂

Section Formula

  • Internal division (m:n): (m b⃗ + n a⃗)/(m+n)
  • External division (m:n): (m b⃗ − n a⃗)/(m−n)
  • Midpoint: (a⃗ + b⃗)/2

Scalar (Dot) Product

  • a⃗ · b⃗ = |a⃗||b⃗| cosθ
  • a⃗ · b⃗ = a₁b₁ + a₂b₂ + a₃b₃
  • a⃗ ⟂ b⃗ ⇔ a⃗ · b⃗ = 0
  • cosθ = (a⃗ · b⃗)/(|a⃗||b⃗|)

Vector (Cross) Product

  • a⃗ × b⃗ = |a⃗||b⃗| sinθ n̂
  • a⃗ × b⃗ = −(b⃗ × a⃗)
  • a⃗ × a⃗ = 0⃗
  • a⃗ × b⃗ = | î ĵ k̂ |
    | a₁ a₂ a₃ |
    | b₁ b₂ b₃ |

Area using Cross Product

  • Area of parallelogram = |a⃗ × b⃗|
  • Area of triangle = ½ |a⃗ × b⃗|

Scalar Triple Product

  • [a⃗ b⃗ c⃗] = a⃗ · (b⃗ × c⃗)
  • Represents volume of parallelepiped
  • [a⃗ b⃗ c⃗] = 0 ⇔ vectors are coplanar
  • Volume of tetrahedron = |[a⃗ b⃗ c⃗]| / 6

Vector Triple Product

  • a⃗ × (b⃗ × c⃗) = b⃗(a⃗·c⃗) − c⃗(a⃗·b⃗)
  • Not commutative
  • Result lies in plane of b⃗ and c⃗

Linearly Dependent & Independent Vectors

  • Dependent if x₁a⃗₁ + x₂a⃗₂ + … = 0⃗ (not all x = 0)
  • Independent if only trivial solution exists
  • Two vectors are dependent ⇔ they are parallel

Applications in Geometry

  • Line: r⃗ = a⃗ + t b⃗
  • Plane: r⃗ = a⃗ + s b⃗ + t c⃗
  • Plane (normal form): r⃗ · n⃗ = a⃗ · n⃗
  • Distance of point from line or plane using vector formulae

Applications in Mechanics

  • Work: W = F⃗ · d⃗
  • Moment of force: τ⃗ = r⃗ × F⃗
  • Moment of a couple: r⃗ × F⃗

JEE Main Focus Tips

  • Component method simplifies most problems
  • Check coplanarity using scalar triple product
  • Area & volume questions are scoring
  • Be careful with direction of cross product
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